Find it before the timer runs out.
Everyone gets a random item and five minutes to find it. Get the item in time and you stay in. Run out of time and you are eliminated. Play against your friends or split into teams, with the last player or team standing taking the win.
How it works
- Your item is revealed at the start of each round, then stays on your HUD while you search.
- Check the HUD or player list to see who has found their item and who is still looking.
- Items come from a survival-obtainable pool. You get fresh targets while unused items remain.
- Miss the timer and lightning takes you out. You can watch the rest of the game in Spectator mode.
- Keep finding your items until you are the last player or team left.
Team mode
- Choose a team size and the mod sorts everyone into teams.
- Your team shares a target, but every member has to find the item.
- If one person runs out of time, the whole team is out.
- An odd number of players is fine. You can have teams of 2, 2 and 1, for example.
Get set up
Everyone needs the mod, including the server. Use the versions listed under Compatibility.
Install the mod loader
Use NeoForge 26.1.2.94+ for Minecraft 26.1.2, with Java 25+.
Add the mod
Put
scavengeblock-2.0.0.jarin themodsfolder on each client and the server. Keep the JAR intact; do not unzip it.Launch Minecraft
Select the matching NeoForge profile and restart the server.
Start playing
Join the same world or server, then use /scavenge start or /scavenge team 2. These commands require operator permissions.
Installation notes
This JAR appears as "Item Hunt" in Minecraft's mod list. Its Modrinth page is named "Scavenger Hunt".
Run the game
Type these in chat. You need operator permissions (level 2).
/scavenge startStart a free-for-all game with connected players.
/scavenge team <playersPerTeam>Start a team game. Example: /scavenge team 2
/scavenge stopStop the current game.
/scavenge config roundSeconds <seconds>Set the round length. Example: /scavenge config roundSeconds 300
/scavenge config intermissionSeconds <seconds>Set the time between rounds. Example: /scavenge config intermissionSeconds 5
/scavenge reloadReload the configuration and item pool from disk.
/scavenge elim <player>Eliminate a player.
/scavenge unelim <player>Return an eliminated player to the game.
Settings
- Round time
- 300 seconds / 5 minutes by default.
- Intermission
- 5 seconds between rounds by default.
- Team size
- Choose the number of players per team when starting.
- Item pool
- Edit config/scavengeblock.json, then run /scavenge reload.